elena,very well said, :D
my opinion almost exactly, but my thoughts are also,if its not
accessible at first site, get some sited help and see what can be done
about it, don't just give up on the app

On 2/6/13, Elena Brescacin <talks...@gmail.com> wrote:
> hi.
> it would be good that all apps and games would be accessible for all.
> But it's not always possible! I know a programming environment, called
> Adobe Air, which is cross platform and is cross-platform-inaccessible!
> This means that, if you have a program running under windows, mac,
> iOS... written in adobe air, it will not work with any screen reader
> in the market! Air is graphics based, texts are images, so, goodbye
> accessibility!
> I know another game, "audio invaders", which uses a framework specific
> for games, which does not support voiceover but developers made some
> efforts to adapt the environment to blind people: something works,
> something not, but effort must be appreciated.
> Now I am talking to Mag Interactive, i don't know if you ever heard
> about them. Ruzzle, and quiz cross.
> They promised me to give the developers the project to adapt games to
> accessibility but they can't be sure! Quiz Cross may be easier to
> adapt, but ruzzle, for the way the game works, does not allow a blind
> user to play! You have a grid with letters and you must compose words
> by moving the letters, and you have 2 minutes. without taking the
> finger away from the screen.
> Voiceover reads the letters, but you have no way to drag them around
> and, even if you increase the time, the concept of the game is very
> difficult to adapt.
> It's not a grid-based game such as sudoku or chess or tic tac toe,
> this is a different mechanism.
> I know my point of view cannot be accepted by all, but, I think we
> must accept we cannot do everything and play with everything, we have
> some limitations and not everything can be fully adapted.
> I made the same mistake myself, getting angry with devs who made paid
> apps without thinking of accessibility. But this is not the right way
> to behave. even if the description could make us think it is
> accessible because it's a game of words, or question/answer, and so
> on, accessibility is not guaranteed. And games are not an everyday
> essential part of our life so, even if accessibility is not
> universally applied, a game does not work, try to get another. I worry
> most about publicly useful apps such as timetables, public transport
> maps, and so on. It's true, many famous game companies do not develop
> accessible games but I found that iPhone and iPad have a very large
> variety of games for all, which we couldn't even dream a few years
> ago.
>
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