Not necessarily relevant either, but, I am also on that other list, and, for example, I tried out audioQuake, turn on graphical interface, and then tell the vOICe to render the GUI interface, to then try get more detail about environment, but, this was a while ago.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Alfredo's Desktop computer" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 12, 2013 2:04 AM
Subject: [Audyssey] Games effect on the visual systems


Hello,
I am not sure if this is completely game-related, but I guess this is in a way, since the way the game is built might have an effect. Recently I was involved in a heavy discussion on visual cortex stimulation, and I was wondering if stereo-panning within games in three-D could actually evoke the visual representation that an object is to the left, at around sixty degrees, five feet away from you. In audio games, we generally pan sounds to have blind people train each side of their ear to follow the source of the sound, whereas in video games, the object tends to flash on a certain area of the screen. So I am wondering if there is somewhat of a connection between the awakening of the visual system and just playing stereo-related games without realizing that there is more behind it.
-Alfredo

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