Not necessarily relevant either, but, I am also on that other list, and, for
example, I tried out audioQuake, turn on graphical interface, and then tell
the vOICe to render the GUI interface, to then try get more detail about
environment, but, this was a while ago.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: "Alfredo's Desktop computer" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 12, 2013 2:04 AM
Subject: [Audyssey] Games effect on the visual systems
Hello,
I am not sure if this is completely game-related, but I guess this is in a
way, since the way the game is built might have an effect.
Recently I was involved in a heavy discussion on visual cortex
stimulation, and I was wondering if stereo-panning within games in three-D
could actually evoke the visual representation that an object is to the
left, at around sixty degrees, five feet away from you.
In audio games, we generally pan sounds to have blind people train each
side of their ear to follow the source of the sound, whereas in video
games, the object tends to flash on a certain area of the screen. So I am
wondering if there is somewhat of a connection between the awakening of
the visual system and just playing stereo-related games without realizing
that there is more behind it.
-Alfredo
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