Hi Dark, Sure. I can understand that. That is why I am willing to take some suggestions and add things I think will improve the game for both casual and long time wrestling fans. However, unlike with MOTA though I am not going to attempt to try and please everyone and will use my own judgment on weather or not a suggestion will or won't work for the game I have in development. :D
Regarding Piledriver I happen to agree with you. It was a little too generic at times, and there was no type of season mode where you could develop rivalries or feuds. You just picked two wrestlers out of the database and fought it out. I'll be the first to agree it was a bit boring, and lacked any surprises or sense of working your way up to a championship match. If you wanted Hulk Hogan to wrestle for the World Heavyweight Championship all you had to do was put him in a World Heavyweight Championship match without having to build his reputation or earn the number one contender status the hard way. That is, put simply, not very interesting or challenging. What I have in mind for my wrestling game is two separate modes. you can choose from. the first is practice matches or training mode where you can pick any two performers off the roster and have them wrestle. It is similar to the way Piledriver works now, and is primarily for training and testing purposes from a development standpoint. The second mode is a season mode. You will pick a performer off the roster you want to play, and it will generate a season schedule of matches for that performer. It works similar to Jim's NFL game where you pick a team and it creates a list of games for the entire season. the same principle applies here where you pick a wrestler and it schedules several matches and events for that performer he or she must win in order to face one of the raining champions. If he wins the game will generate a new schedule of potential number one contenders you must defend against. Cheers! On 3/4/13, dark <[email protected]> wrote: > Hi Tom. > > Fair enough, this is your game, though myself i obviously am looking at > things as at best someone with very very casual knolidge of or interest in > wrestling so I am more inclined to want game related content. > > one thing I will say though is one severe annoyence I found with pile driver > > was it's very lack1 of actual playable features. For instance, I would > rather as a gamer pick a wrestler, go through his or her training and fight > > various opponents selected by computer to earn titles. i want the surprise > of seeing who i might be matched up against next, and the need to play > tactically, plus I want the title to be something I earn. > > One thing that I didn't like in pile driver was the need to create a > tournament, choose wrestlers for that tournament and then almost arbitrarily > > pick one, plus have little ability to alter his stats. > > While I am quite happy that this is a game by a wrestling fan for other > wrestling fans, thus features like unlockables might be lacking, I do very > much hope at least some attention has been paid to other aspects, so that it > > is possible for someone like myself to enjoy picking a wrestler and play the > > game as a turn based fighting game, earning titles, training etc along the > way, not just as a homage to wwe/wwf. > > For example, while I can freely see the merrit for someone like yourself in > > wanting to have the ability to create a match of any wrestler vs any other > wrestler, as a gamer I'd much rather have random opponents in a contest for > > the title so that I get an element of surprise. > > Beware the Grue! > > Dark. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
