On the day of Saturday 23 February 2008 Prakash Punnoor hast written: > On the day of Saturday 23 February 2008 Uros Bizjak hast written: > > Hello! > > > > > f7: 0f 7f 5c 24 f0 movq %mm3,-0x10(%rsp) > > > fc: 0f 7f 54 24 f8 movq %mm2,-0x8(%rsp) > > > 101: 48 8b 5c 24 f8 mov -0x8(%rsp),%rbx > > > 106: 48 89 5c 38 40 mov %rbx,0x40(%rax,%rdi,1) > > > 10b: 48 8b 5c 24 f0 mov -0x10(%rsp),%rbx > > > 110: 48 89 5c 38 48 mov %rbx,0x48(%rax,%rdi,1) > > > > > > As you see in the intrinsic version gcc moves to mmx register to the > > > stack, reloads from the stack and writes to the destination. Why? > > > > > > I don't know whether earlier gcc 4.2 versions produced such stupid > > > code. Compiling as 32 does similar stupidity, though gcc reloads into a > > > mmx register... > > > > This is a variant of "Strange code for MMX register moves" [1] or its > > dupe "mmx and movd/movq on x86_64" [2]. Since touching %mm register > > switches x87 register stack to MMX mode, we penalize mmx moves severely > > in order to prevent gcc to ever allocate %mm for DImode moves, unless > > really necessary. > > [...] > > Just as a side note. The equivalent SSE2 code looks fine, but I have > question regarding the used store instruction: > > #include <emmintrin.h> > void diff_pixels_mmx4(char *block, const uint8_t *s1, const uint8_t *s2, > long stride) > { > > long offset = -128; > block+=64; > __m128i mm7 = _mm_setzero_si128(); > do { > __m128i mm0 = *(__m128i*)s1; > __m128i mm2 = *(__m128i*)s2; > __m128i mm1 = mm0; > __m128i mm3 = mm2; > mm0 = _mm_unpacklo_epi8(mm0, mm7); > mm1 = _mm_unpackhi_epi8(mm1, mm7); > mm2 = _mm_unpacklo_epi8(mm2, mm7); > mm3 = _mm_unpackhi_epi8(mm3, mm7); > mm0 = _mm_sub_epi16(mm0, mm2); > mm1 = _mm_sub_epi16(mm1, mm3); > *(__m128i*)(block+offset) = mm0; > *(__m128i*)(block+offset+16) = mm1; > s1 += stride; > s2 += stride; > offset +=32; > } while (offset < 0); > } > > generated assembly (-O2 -march=k8): > > 0000000000000050 <diff_pixels_mmx4>: > 50: 66 0f ef e4 pxor %xmm4,%xmm4 > 54: 48 c7 c0 80 ff ff ff mov $0xffffffffffffff80,%rax > 5b: 0f 1f 44 00 00 nopl 0x0(%rax,%rax,1) > 60: 66 0f 6f 0e movdqa (%rsi),%xmm1 > 64: 48 01 ce add %rcx,%rsi > 67: 66 0f 6f 02 movdqa (%rdx),%xmm0 > 6b: 48 01 ca add %rcx,%rdx > 6e: 66 0f 6f d1 movdqa %xmm1,%xmm2 > 72: 66 0f 6f d8 movdqa %xmm0,%xmm3 > 76: 66 0f 68 cc punpckhbw %xmm4,%xmm1 > 7a: 66 0f 60 d4 punpcklbw %xmm4,%xmm2 > 7e: 66 0f 60 dc punpcklbw %xmm4,%xmm3 > 82: 66 0f 68 c4 punpckhbw %xmm4,%xmm0 > 86: 66 0f f9 d3 psubw %xmm3,%xmm2 > 8a: 0f 29 54 38 40 movaps %xmm2,0x40(%rax,%rdi,1) > 8f: 66 0f f9 c8 psubw %xmm0,%xmm1 > 93: 0f 29 4c 38 50 movaps %xmm1,0x50(%rax,%rdi,1) > 98: 48 83 c0 20 add $0x20,%rax > 9c: 75 c2 jne 60 <diff_pixels_mmx4+0x10> > 9e: f3 c3 repz retq > > Why is movaps (SSE, floating point data) instead of movdqa (SSE2. integer > data) used as store? Bug or feature? Even with -O0 compiled it is used.
Testing further: The -march=k8 seems to cause this. Leaving it out, movdqa is used, so I guess it is a feature. -- (°= =°) //\ Prakash Punnoor /\\ V_/ \_V
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