I’ve been using GDAL on macOS for years (and iOS as well, both mostly with Objective-C) using C bindings and some Objective-C helpers that I’ve put together over time. The C bindings are suitable for use with Objective-C and shouldn’t be difficult to use as a bridge to Swift.

Also, if necessary, wrapping a C++ library in Objective-C(++) is relatively simple and I’ve found that effective where I needed to use the more advanced features (as Even points out, this has been very infrequent).

I’m not sure how much time I have to commit to assisting with the swift wrapper, but I’m happy to act as a sounding board and help where I have time.

-Gaige

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