On Sun, 2008-06-15 at 18:30 +0200, Bert Timmerman wrote: > Hi Peter and all, > > Now if we could only print the silk on top of the mask and not > underneath it, this OpenGl version would be really bling bling :) > > Look at: > > http://www.xs4all.nl/~ljh4timm/downloads/pcb-OpenGL-screenshot3.png
Thanks for the testing. I wasn't even aware mask drawing worked! (It used GDK clipping contexts which I just cut out for the OpenGL stuff) In my testing it appears that the mask is drawn inverted. Given the translucent mask effect appears to work visually, I will attempt to fix this when I get a chance. > Would it be an idea to modify this patch into a OpenGL-HID version ? I don't want to split a new HID out to share a large proportion of the GTK HID code. I had wondered about a compile-time option to switch the renderer for the HID. If it works, the OpenGL rendering might be useful for the Lesstif HID too (given suitable code to setup the GL context). If that is true, we may have to figure out a better place to share the code between the HIDs. -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) _______________________________________________ geda-dev mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-dev
