On Sun, 2008-06-15 at 18:30 +0200, Bert Timmerman wrote:
> Hi Peter and all,
> 
> Now if we could only print the silk on top of the mask and not
> underneath it, this OpenGl version would be really bling bling :)
> 
> Look at:
> 
> http://www.xs4all.nl/~ljh4timm/downloads/pcb-OpenGL-screenshot3.png

Thanks for the testing. I wasn't even aware mask drawing worked! (It
used GDK clipping contexts which I just cut out for the OpenGL stuff)

In my testing it appears that the mask is drawn inverted. Given the
translucent mask effect appears to work visually, I will attempt to fix
this when I get a chance.

> Would it be an idea to modify this patch into a OpenGL-HID version ?

I don't want to split a new HID out to share a large proportion of the
GTK HID code. I had wondered about a compile-time option to switch the
renderer for the HID.

If it works, the OpenGL rendering might be useful for the Lesstif HID
too (given suitable code to setup the GL context). If that is true, we
may have to figure out a better place to share the code between the
HIDs.

-- 
Peter Clifton

Electrical Engineering Division,
Engineering Department,
University of Cambridge,
9, JJ Thomson Avenue,
Cambridge
CB3 0FA

Tel: +44 (0)7729 980173 - (No signal in the lab!)



_______________________________________________
geda-dev mailing list
[email protected]
http://www.seul.org/cgi-bin/mailman/listinfo/geda-dev

Reply via email to