On Tue, 2008-09-30 at 10:00 -0400, Ales Hvezda wrote:
> [snip]
> >> ; In all of the color modes:
> >> ; the first string is the actual color name
> >> ; the second string is the outline color name <--- THIS ???
> >> ; the third string is the postscript color name
> >> ; and the final 3 integers are the RGB values for PNG image files
> >
> > That is used, but its hidden as to where ;)
> >
> > gschem/src/x_color.c
> >
> > GdkColor *x_get_darkcolor(int color)
> > {
>
> Yeah, as PeterC said, this is the color that is used when drawing the
> XOR versions of dragged objects. It is called dark color, because in
> the beginning, the XOR rendered objects were always drawn in a "dark"
> version of the non-dragged color. This can be renamed to something
> more appropriate now. However, it would still be nice if the user
> could configure the outline/drag/XOR color somehow (who knows; maybe
> the dark color doesn't show up on somebody's monitor, etc...).
I had to take a screen-shot, and compare the RGB values in GIMP to
actually notice a difference between the colours currently used for
object drawing, and whilst dragging. It is virtually imperceptable, even
when zoomed in. (But it is a shade darker - 205 rather than 255).
Unless the gamma on my LCD panel is just meaning I can't distinguish
well, I'd say there is so little difference that we shouldn't bother.
Use the configured object colour for outline/drag/XOR.
That neatly solves the problem where it might not show up on the monitor
too - assuming the normal object colour does. ;)
--
Peter Clifton
Electrical Engineering Division,
Engineering Department,
University of Cambridge,
9, JJ Thomson Avenue,
Cambridge
CB3 0FA
Tel: +44 (0)7729 980173 - (No signal in the lab!)
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