I want to integrate hardware components, written in Verilog, to our simulation modeling environment. It seems convinient to translate Verilog module in C++ and use a proper wrapper, which provides the interface, required by a runtime of the environment.
I've found in the archive of this list that Icarus Verilog can be used to translate Verilog source to C++, although that was a rather old message (2000). I've failed to find any mention about such an ability in Icarus docs. Is it obsolete? Or it is still possible to use Icarus for such a conversion? Maybe there is another, more correct way to use Icarus-compiled module in foreign environment? Konstantin O. Savenkov, Computer Science Dept. of the Moscow State University
