On Dec 2, 2007 9:47 PM, Peter Clifton <[EMAIL PROTECTED]> wrote: > > On Sun, 2007-12-02 at 20:42 -0500, evan foss wrote: > > Do you have the option of disabling the opengl code at run time if you > > want or is it compiled in? > > Not only is it compiled in, the board size is hard-coded. (Its a demo so > far..) I wanted to see how fast it might work with different rendering > schemes. I'd have posted code if it wasn't full of _evil_ hacks at the > moment. Once I've a better feel for the direction this might go in, I > can tidy up the code and make it useful. > > Surprisingly, it wouldn't be too hard to switch out the GL code if > desired. You just replace some setup code, and bits of the expose, > configure and realize handlers for the drawing area. > > The one rendering method which I wanted to try out (but haven't had > satisfactory results from yet) is using the cairo-glitz backend to make > cairo-calls do native OpenGL things. It was even slower than native > Cairo when I tried... felt like it must have been hitting loads of > software fallbacks in mesa. > > Whether the 3D has any useful purpose other than looking "bling" and to > help me learn little GL programming, is debatable. Still.. many packages > can / do provide 3D board views.. I'm just not sure if gerbv is the > right place for it. > > Best wishes, > > -- > Peter Clifton > > Electrical Engineering Division, > Engineering Department, > University of Cambridge, > 9, JJ Thomson Avenue, > Cambridge > CB3 0FA > > Tel: +44 (0)7729 980173 - (No signal in the lab!)
Ok just curious thanks. -- http://www.coe.neu.edu/~efoss/ http://evanfoss.googlepages.com/ _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

