Hi Kai-Martin, Frank, Stefan, Peter and all, On Fri, 2009-10-02 at 00:27 +0000, Kai-Martin Knaak wrote: > On Thu, 01 Oct 2009 23:58:52 +0100, Peter Clifton wrote: > > > As an older (code no longer in existence) example, perspective like this > > is not hard to achieve: > > > > http://www2.eng.cam.ac.uk/~pcjc2/geda/gerbv_GL.png > > > > (That IIRC, is cairo-rendered onto a texture, then stretched onto a > > quad). > > IMHO, this is cheating. 3D objects would at least need ray tracing to > look half way real. If there is an urge to push 3D output of pcb layouts, > it would be wise not to reinvent the wheels. I'd suggest an export in a > 3D format and delegate rendering to a third party application like the > excellent blender. > > ---<(kaimartin)>---
PCB output for a "3D-view" in Blender (or AutoCAD if you live in the "other" universe) is somewhere on the bottom of my todo list. To keep things decoupled from the pcb perspective I would suggest one (or more) plugins/exporter-HIDs that generate a python script for use with Blender. For the users in the other universe I hope to conclude my pcb-dxf-HID in the next months or so, although I'm not in a hurry so it could take longer. AFAIK QCAD doesn't do 3D DXF, so this option is still not possible. I do happen to have some AutoCAD 3D models of electronics parts at: http://www.xs4all.nl/~ljh4timm/downloads/AutoCAD/ or http://www.xs4all.nl/~ljh4timm/downloads/sat/ (in ACIS format (ASCII)). Kind regards, Bert Timmerman. _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

