On Fri, 2009-10-02 at 17:11 +0100, andrew whyte wrote: > > To me that's not as [...] being able to see your board, and, crucially, > > interact with > > both the view of the board and maybe its mechanical location in the > > system, in > > real time. > > I'd like to second that, I have been using a translucent version of > PCB for my work for the last 6 months and genuinely enjoying the power > to see through the stack. > > It might sound like eye-candy, but I can't help but feel like > sometimes being able to rotate the pcb stack as we would in any 3D CAD > program and view it from another perspective would be an awesomely > powerful feature. Especially when dealing with BGA fanouts and > blind/buried vias which seem to be becoming more common. > > I seem to have missed the start of this conversation, so apologies if > I'm off whack.
Probably my fault.. it appears I managed to splat nonsense into the subject line ;). (Was: "Re: gEDA-user: Intel stencil clear bug with multiple contexts") Which was just a 'CC to the gEDA-user list on a bug report relating to the fact PCB+GL doesn't work with latest Mesa 3D drivers (on Intel). Best wishes, Peter C. _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

