Peter Clifton wrote:
> Alternative methods would be to export something to an external
> renderer, such as povray or blender.
>   

That's probably the best approach.  Leave the really hard stuff to tools 
that already know how to do it.

> My time is a bit limited.
>   

 From the looks of things, you should lose your tools more often!  :)


b.g.

-- 
Bill Gatliff
[email protected]



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