> Unless the problem is inherently graphical, a GUI isn't needed, and > the design should be implemented without it.
The "problem" is organization and presentation. Is that inherently graphical? If a new user can't manage their flow because all those little tools are difficult to visualize, we've failed them. A GUI is more than just sugar, or for inherently graphical tasks. It's a way of organizing information such that humans can relate easily. Just saying "use make" is not going to solve that problem, no matter how clever your make-fu is. No, we don't *need* a GUI. We really, really want one, though. _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

