Hello everybody, While opening the simple_texture patch in GEM examples I get
these problems:[glsl_vertex]: need OpenGL-2.0 (or at least the vertex-shader
ARB-extension) to run GLSL[glsl_fragment]: need OpenGL-2.0 (or at least the
fragment-shader ARB-extension) to run GLSL[glsl_program]: openGL-2.0 (or at
least ARB shader extensions) needed for GLSL I'm using a laptop running windows
7 and equipped with Nvidia Geforce 820m graphic card and the last version of PD
extended (0.43.4)Any idea on how I can solve this problem?Thanks
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