Hello everybody, While opening the simple_texture patch in GEM examples I get 
these problems:[glsl_vertex]: need OpenGL-2.0 (or at least the vertex-shader 
ARB-extension) to run GLSL[glsl_fragment]: need OpenGL-2.0 (or at least the 
fragment-shader ARB-extension) to run GLSL[glsl_program]: openGL-2.0 (or at 
least ARB shader extensions) needed for GLSL I'm using a laptop running windows 
7 and equipped with Nvidia Geforce 820m graphic card and the last version of PD 
extended (0.43.4)Any idea on how I can solve this problem?Thanks                
                       
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