Le 26/05/2014 13:31, pier caros a écrit :
Thanks for the reply Cyrille
I already have Nvidia drivers installed on my pc..
hum, that's strange.
nvidia driver do have openGL 2.

are you shure they are in use : no optimus thing that use intel driver instead 
of nvidia?
anyhow, even intel driver should have opengl 2.

can you send a print message to a gemwin (after having created a windows), and 
report the result here?
cheers
c


Any other solutions ?

 > Date: Sun, 25 May 2014 17:34:31 +0200
 > From: [email protected]
 > To: [email protected]; [email protected]
 > Subject: Re: [GEM-dev] Problem with some OpenGl related objects
 >
 > hello
 >
 > Le 25/05/2014 16:04, pier caros a écrit :
 > > Hello everybody,
 > > While opening the simple_texture patch in GEM examples I get these 
problems:
 > >
 > > [glsl_vertex]: need OpenGL-2.0 (or at least the vertex-shader 
ARB-extension) to run GLSL
 > >
 > > [glsl_fragment]: need OpenGL-2.0 (or at least the fragment-shader 
ARB-extension) to run GLSL
 > >
 > > [glsl_program]: openGL-2.0 (or at least ARB shader extensions) needed for 
GLSL
 > >
 > > I'm using a laptop running windows 7 and equipped with Nvidia Geforce 820m 
graphic card and the last version of PD extended (0.43.4)
 > >
 > > Any idea on how I can solve this problem?
 > install nvidia driver.
 > the one provided with windows is not good enough.
 > cheers
 > c
 >
 > >
 > > Thanks
 > >
 > >
 > > _______________________________________________
 > > GEM-dev mailing list
 > > [email protected]
 > > http://lists.puredata.info/listinfo/gem-dev
 > >


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