i'm sorry, i can't help more.
as long as Gem did not use the nvidia gpu, things will not work.

cheers
c


Le 26/05/2014 13:53, pier caros a écrit :
Strange, I force my Pure Data to run with my nvidia gpu but nothing change

OpenGL info
Vendor: Microsoft Corporation
Renderer: GDI Generic
Version: 1.1.0
Extensions: GL_WIN_swap_hint
Extensions: GL_EXT_bgra
Extensions: GL_EXT_paletted_texture
---------------
window state: 1
topmost: 0
profile: 0
buffer: 2
stereo: 0
full screen: 0
width: 500, height 500
offset: 0+0
frame rate: 20.000000
red: 8
green: 8
blue: 8
max texture: 1024
lighting 0
rectangle texturing: 0
direct yuv texturing: 0

GemSettings
-----------
key ['gem.path']: ' C:/Program Files (x86)/pd/extra/Gem'

 > Date: Mon, 26 May 2014 13:48:07 +0200
 > From: [email protected]
 > To: [email protected]; [email protected]
 > Subject: Re: [GEM-dev] Problem with some OpenGl related objects
 >
 >
 >
 > Le 26/05/2014 13:31, pier caros a écrit :
 > > Thanks for the reply Cyrille
 > > I already have Nvidia drivers installed on my pc..
 > hum, that's strange.
 > nvidia driver do have openGL 2.
 >
 > are you shure they are in use : no optimus thing that use intel driver 
instead of nvidia?
 > anyhow, even intel driver should have opengl 2.
 >
 > can you send a print message to a gemwin (after having created a windows), 
and report the result here?
 > cheers
 > c
 >
 >
 > > Any other solutions ?
 > >
 > > > Date: Sun, 25 May 2014 17:34:31 +0200
 > > > From: [email protected]
 > > > To: [email protected]; [email protected]
 > > > Subject: Re: [GEM-dev] Problem with some OpenGl related objects
 > > >
 > > > hello
 > > >
 > > > Le 25/05/2014 16:04, pier caros a écrit :
 > > > > Hello everybody,
 > > > > While opening the simple_texture patch in GEM examples I get these 
problems:
 > > > >
 > > > > [glsl_vertex]: need OpenGL-2.0 (or at least the vertex-shader 
ARB-extension) to run GLSL
 > > > >
 > > > > [glsl_fragment]: need OpenGL-2.0 (or at least the fragment-shader 
ARB-extension) to run GLSL
 > > > >
 > > > > [glsl_program]: openGL-2.0 (or at least ARB shader extensions) needed 
for GLSL
 > > > >
 > > > > I'm using a laptop running windows 7 and equipped with Nvidia Geforce 
820m graphic card and the last version of PD extended (0.43.4)
 > > > >
 > > > > Any idea on how I can solve this problem?
 > > > install nvidia driver.
 > > > the one provided with windows is not good enough.
 > > > cheers
 > > > c
 > > >
 > > > >
 > > > > Thanks
 > > > >
 > > > >
 > > > > _______________________________________________
 > > > > GEM-dev mailing list
 > > > > [email protected]
 > > > > http://lists.puredata.info/listinfo/gem-dev
 > > > >
 > >
 > >
 > > _______________________________________________
 > > GEM-dev mailing list
 > > [email protected]
 > > http://lists.puredata.info/listinfo/gem-dev
 > >


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