Hello, folks,

Thanks for all the input on graphics cards last week.... can anyone now give me some pointers towards what I should be doing to get my nVidia GF3 running optimally..?

I've already emerged KDE & (of course) Xfree last week (when I still had my Matrox card), however I haven't configured them yet, as getting the framebuffer working was more interesting.

I am running the 2.6.2 gentoo-development-sources kernel & have emerged the nvidia-kernel-1.0.5336-r1 ebuild, but I don't really know what to do with that. A Google or a search on the forums for "nVidia Gentoo 2.6" brings many many results, but I haven't found anything like a simple HOWTO for idiots like me. Can anyone point me at one..?

The UT2003 LiveCD boots & plays on this system, so ideally I want to set things up "just like that", except with a 2.6 kernel.

I'm gathering that the nVidia binary drivers come as a kernel module which needs modprobing... is that what the nvidia-kernel ebuild has given me..?

Sorry for asking such dumb quuestions - I have attached some hopefully useful output about my current configuration below.

Stroller.


Attachment: kernel-config
Description: Binary data




$ fbset mode "1024x768-76" # D: 78.653 MHz, H: 59.949 kHz, V: 75.694 Hz geometry 1024 768 1024 768 32 timings 12714 128 32 16 4 128 4 rgba 8/16,8/8,8/0,8/24 endmode

$ dmesg | grep -ie nvidia -ie agp -ie vga -ie console -ie vesa
Kernel command line: root=/dev/hda7 vga=0x318
Console: colour dummy device 80x25
ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.AGP_._PRT]
vesafb: framebuffer at 0xf8000000, mapped to 0xe080a000, size 16384k
vesafb: mode is 1024x768x32, linelength=4096, pages=1
vesafb: protected mode interface info at c000:b740
vesafb: scrolling: redraw
vesafb: directcolor: size=8:8:8:8, shift=24:16:8:0
fb0: VESA VGA frame buffer device
Console: switching to colour frame buffer device 128x48
Linux agpgart interface v0.100 (c) Dave Jones
agpgart: Detected AMD 760MP chipset
agpgart: Maximum main memory to use for agp memory: 439M
agpgart: AGP aperture is 64M @ 0xf4000000
Console: switching to colour frame buffer device 128x48
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