<meino.cramer <at> gmx.de> writes:
> When makehuman is started it prints on the console: I have no experience with this software... > No antialiasing available, turning off antialiasing. > No 24 bit z buffer available, switching to 16 bit. > No 16 bit z buffer available, exiting. This relates, most probably, to the lack of z-buffer support in your video card hardware on linux. Here's a link on z buffer: http://en.wikipedia.org/wiki/Z-buffering What's your video card and driver? Have you tried these apps on another system with a different video card and driver? Latest testing driver for the video card? > I have no problems with other SDL-related executables. Blender (for > example) is heavily using OpenGL and DRI and wirks fine under 64bit > Gentoo linux. Then this suggest your 'makehuman' application is male_formed? (guess). > The output of glxinfo was sent to the developers of makehuman and they > did not find anything suspicious. SDL is always tricky, in my limited use (video games). Sometimes the libsdl work with the app and sometimes they don't. I have not used it in a while. It could also be a problem with the frame buffer setup on your system? (another WAG, wild a__ guess)..... > May be someone here on this mailing list is able to point me into the > right direction to fix this ? maybe go over your compiler options with a fine tooth comb, use C and not C++ and just one processor to compile libsdl and your apps. (MAKEOPTS="-j1") .....Just another WAG..... hth, James > > Thank you very much in advance! > Best regards, > mcc > >

