<meino.cramer <at> gmx.de> writes:

> When makehuman is started it prints on the console:

I have no experience with this software...


>     No antialiasing available, turning off antialiasing.
>     No 24 bit z buffer available, switching to 16 bit.
>     No 16 bit z buffer available, exiting.

This relates, most probably, to the lack of z-buffer support
in your video card hardware on linux. Here's a link on z buffer:

http://en.wikipedia.org/wiki/Z-buffering

What's your video card and driver?   Have you tried these 
apps on another system with a different video card and driver?
Latest testing driver for the video card?

> I have no problems with other SDL-related executables. Blender (for
> example) is heavily using OpenGL and DRI and wirks fine under 64bit
> Gentoo linux.

Then this suggest your 'makehuman' application is male_formed? (guess).

> The output of glxinfo was sent to the developers of makehuman and they
> did not find anything suspicious.

SDL is always tricky, in my limited use (video games). Sometimes the libsdl work
with the app and sometimes they don't. I have not used it in a while. It could
also be a problem with the frame buffer setup on your system?
(another WAG, wild a__ guess).....

> May be someone here on this mailing list is able to point me into the
> right direction to fix this ?

maybe go over your compiler options with a fine tooth comb, use C and
not C++ and just one processor to compile libsdl and your apps.

(MAKEOPTS="-j1")   .....Just another WAG.....


hth,

James
> 
> Thank you very much in advance!
> Best regards,
> mcc
> 
> 





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