James <[email protected]> [10-10-08 16:28]:
>  <meino.cramer <at> gmx.de> writes:
> 
> 
> > When makehuman is started it prints on the console:
> 
> I have no experience with this software...
> 
> 
> >     No antialiasing available, turning off antialiasing.
> >     No 24 bit z buffer available, switching to 16 bit.
> >     No 16 bit z buffer available, exiting.
> 
> This relates, most probably, to the lack of z-buffer support
> in your video card hardware on linux. Here's a link on z buffer:
> 
> http://en.wikipedia.org/wiki/Z-buffering
> 
> What's your video card and driver?   Have you tried these 
> apps on another system with a different video card and driver?
> Latest testing driver for the video card?

Hi James,

thank you for your help ! :)

Hmmm...that is a kind of frightning to me...
On my previous system I had a nvidia GT7200 or GT7500 (cant remember
exactly) and makehuman does work with it.

Now I have a 
    nVidia Corporation G96 [GeForce 9500 GT] (rev a1)
according to lspci. So this card /seems/ to be more advanced -- at
least to me when I took a look at the numbering 7200<->9500.

I am using the propietary nvidia drivers. No problems since now exept
for the use of makehuman.

 
> > I have no problems with other SDL-related executables. Blender (for
> > example) is heavily using OpenGL and DRI and wirks fine under 64bit
> > Gentoo linux.
> 
> Then this suggest your 'makehuman' application is male_formed? (guess).

"male_formed" ... sorry James, what does it mean...English isn't my
mothers tongue...does it mean something like "falsy compiled", "badly
built"?

> > The output of glxinfo was sent to the developers of makehuman and they
> > did not find anything suspicious.
> 
> SDL is always tricky, in my limited use (video games). Sometimes the libsdl 
> work
> with the app and sometimes they don't. I have not used it in a while. It could
> also be a problem with the frame buffer setup on your system?
> (another WAG, wild a__ guess).....

Framebuffers? Hu? I thought, these wre only used when dealing with the
bare console or when using X in cases there is no support for the
graphics card. Please give me a hint here...

> > May be someone here on this mailing list is able to point me into the
> > right direction to fix this ?
> 
> maybe go over your compiler options with a fine tooth comb, use C and
> not C++ and just one processor to compile libsdl and your apps.
> 
> (MAKEOPTS="-j1")   .....Just another WAG.....

Ok, I will check that, thank you James...

Is there something else...for example in xorg.conf to switch on or off
to get this z-buffering working?

Have a nice weekend!
Best regards,
mcc

> 
> hth,
> 
> James
> > 
> > Thank you very much in advance!
> > Best regards,
> > mcc
> > 
> > 
> 
> 
> 
> 
> 


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