James <[email protected]> [10-10-08 16:28]:
> <meino.cramer <at> gmx.de> writes:
>
>
> > When makehuman is started it prints on the console:
>
> I have no experience with this software...
>
>
> > No antialiasing available, turning off antialiasing.
> > No 24 bit z buffer available, switching to 16 bit.
> > No 16 bit z buffer available, exiting.
>
> This relates, most probably, to the lack of z-buffer support
> in your video card hardware on linux. Here's a link on z buffer:
>
> http://en.wikipedia.org/wiki/Z-buffering
>
> What's your video card and driver? Have you tried these
> apps on another system with a different video card and driver?
> Latest testing driver for the video card?
Hi James,
thank you for your help ! :)
Hmmm...that is a kind of frightning to me...
On my previous system I had a nvidia GT7200 or GT7500 (cant remember
exactly) and makehuman does work with it.
Now I have a
nVidia Corporation G96 [GeForce 9500 GT] (rev a1)
according to lspci. So this card /seems/ to be more advanced -- at
least to me when I took a look at the numbering 7200<->9500.
I am using the propietary nvidia drivers. No problems since now exept
for the use of makehuman.
> > I have no problems with other SDL-related executables. Blender (for
> > example) is heavily using OpenGL and DRI and wirks fine under 64bit
> > Gentoo linux.
>
> Then this suggest your 'makehuman' application is male_formed? (guess).
"male_formed" ... sorry James, what does it mean...English isn't my
mothers tongue...does it mean something like "falsy compiled", "badly
built"?
> > The output of glxinfo was sent to the developers of makehuman and they
> > did not find anything suspicious.
>
> SDL is always tricky, in my limited use (video games). Sometimes the libsdl
> work
> with the app and sometimes they don't. I have not used it in a while. It could
> also be a problem with the frame buffer setup on your system?
> (another WAG, wild a__ guess).....
Framebuffers? Hu? I thought, these wre only used when dealing with the
bare console or when using X in cases there is no support for the
graphics card. Please give me a hint here...
> > May be someone here on this mailing list is able to point me into the
> > right direction to fix this ?
>
> maybe go over your compiler options with a fine tooth comb, use C and
> not C++ and just one processor to compile libsdl and your apps.
>
> (MAKEOPTS="-j1") .....Just another WAG.....
Ok, I will check that, thank you James...
Is there something else...for example in xorg.conf to switch on or off
to get this z-buffering working?
Have a nice weekend!
Best regards,
mcc
>
> hth,
>
> James
> >
> > Thank you very much in advance!
> > Best regards,
> > mcc
> >
> >
>
>
>
>
>