James <[email protected]> [10-10-08 16:36]:
>  <meino.cramer <at> gmx.de> writes:
> 
> 
> 
> 
> > for a long time I have compiled makehuman from the svn tree. 
> 
> quick guess.......lafilefixer --justfixit?
> 
> 
> In the past with some video games, I had problems with the 
> .la files after compiling new versions of the games that
> used libsdl.....
> 
> (WAG)
> 
> 
> James
> 
> 
> 
> 
> 

Hi all,

I finally found the reason for haveing no z-buffering available...

The libsdl was copiled without the opengl USE-flag set.
Would it possible, that this flag is set for 32bit-Linux by default
and is totally missing (not shown when doing a 'emerge -pv libsd�',
neither set nor unset) on 64bit-Linux?

I added this flag and now everything is working fine...

Best regards,
mcc


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