James <[email protected]> [10-10-08 16:36]: > <meino.cramer <at> gmx.de> writes: > > > > > > for a long time I have compiled makehuman from the svn tree. > > quick guess.......lafilefixer --justfixit? > > > In the past with some video games, I had problems with the > .la files after compiling new versions of the games that > used libsdl..... > > (WAG) > > > James > > > > >
Hi all, I finally found the reason for haveing no z-buffering available... The libsdl was copiled without the opengl USE-flag set. Would it possible, that this flag is set for 32bit-Linux by default and is totally missing (not shown when doing a 'emerge -pv libsd�', neither set nor unset) on 64bit-Linux? I added this flag and now everything is working fine... Best regards, mcc

