I guess you did not read my entire email. Of course I read the
specification, that is what lead me to those classes. My q
On Thu, Dec 2, 2010 at 5:03 PM, Jody Garnett <[email protected]> wrote:
> Have a look in the specification they define them as functions there (hence
> the classes you found). se:Categorize extends se:Function (where se:Function
> can have a default value if the function is not supported).
>
> Jody
>
> On 03/12/2010, at 5:05 AM, Justin Deoliveira wrote:
>
> Hi all,
>
> Recently I have started working on bindings for se 1.1 in order to
> implement a paser/encoder for se 1.1 and sld 1.1. I have a question
> regarding color maps.
>
> In SLD 1.0 a color map is defined as:
>
> <xsd:element name="ColorMap">
>
> <xsd:annotation>
>
> <xsd:documentation> A "ColorMap" defines
>
> either the colors of a pallet-type raster source or
>
> the mapping of numeric pixel values to colors.
> </xsd:documentation>
>
> </xsd:annotation>
>
> <xsd:complexType>
>
> <xsd:choice minOccurs="0" maxOccurs="unbounded">
>
> <xsd:element ref="sld:ColorMapEntry"/>
>
> </xsd:choice>
>
> </xsd:complexType>
>
> </xsd:element>
>
> In SE 1.1 a color map is defined as:
>
> <xsd:complexType name="ColorMapType">
>
> <xsd:choice>
>
> <xsd:element ref="se:Categorize"/>
>
> <xsd:element ref="se:Interpolate"/>
>
> </xsd:choice>
>
> </xsd:complexType>
>
> <xsd:complexType name="CategorizeType">
>
> <xsd:complexContent>
>
> <xsd:extension base="se:FunctionType">
>
> <xsd:sequence>
>
> <xsd:element ref="se:LookupValue"/>
>
> <xsd:element ref="se:Value"/>
>
> <xsd:sequence maxOccurs="unbounded" minOccurs="0">
>
> <xsd:element ref="se:Threshold"/>
>
> <xsd:element ref="se:Value"/>
>
> </xsd:sequence>
>
> </xsd:sequence>
>
> <xsd:attribute name="threshholdsBelongTo"
>
> type="se:ThreshholdsBelongToType" use="optional"/>
>
> </xsd:extension>
>
> </xsd:complexContent>
>
> </xsd:complexType>
>
> <xsd:complexType name="InterpolateType">
>
> <xsd:complexContent>
>
> <xsd:extension base="se:FunctionType">
>
> <xsd:sequence>
>
> <xsd:element ref="se:LookupValue"/>
>
> <xsd:element maxOccurs="unbounded"
> ref="se:InterpolationPoint"/>
>
> </xsd:sequence>
>
> <xsd:attribute name="mode" type="se:ModeType"/>
>
> <xsd:attribute name="method" type="se:MethodType"/>
>
> </xsd:extension>
>
> </xsd:complexContent>
>
> </xsd:complexType>
>
>
> Quite a different structure. My question is what sorts of objects this
> should be parsed into. The ColorMap class as it exists seems more or less
> just a list of color entries, mirroring the sld 1.0 structure. But I also
> found a few classes living in the render package that mirror the SE
> structure:
>
> org.geotools.filter.visitor.Categorize
> org.geotools.filter.visitor.Interpolate
>
> These two are interfaces that extend Function but seem to have no
> implementation. However these two classes:
>
> org.geotools.filter.CategorizeFunction
> org.geotools.filter.InterpolateFunction
>
> Which seem to be related, although the classes don't implement the
> interfaces, they are direct implementations of Function.
>
> So... i am not sure what to do. Should I try to mash the new concepts into
> the existing ColorMap class... or should i try to use these new classes? I
> see Jody's name riddled on a few of those classes so hopefully he or others
> more familiar with se can provide some context.
>
> Thanks!
>
> -Justin
>
> --
> Justin Deoliveira
> OpenGeo - http://opengeo.org
> Enterprise support for open source geospatial.
>
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>
>
--
Justin Deoliveira
OpenGeo - http://opengeo.org
Enterprise support for open source geospatial.
------------------------------------------------------------------------------
Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev
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