Hi,

I'd like to create considerably large bitmaps by rendering SLD-styled
layers using the geotools API. The rendering part looks straightforward,
with a DataSource, Style created via SLDParser, StreamingRenderer,
FeatureLayer, MapContent, etc. objects. But, it seems that creating
large bitmaps using Java is not that simple. Moreover, I see that quite
some work has already been done in the geotools library to this extent.

Still, looking at the documentation, it's not straightforward for me
which way to go.

If I already have a MapContent object, with appropriate FeatureLayer
objects in it, what would be the intended / suggested way to render it
into big bitmaps. Should one simple create a TiledImage, get the
Graphics2D object via TiledImage.createGraphics(), and use the
StreamingRenderer to render into this Graphics2D object? Or is there a
better / more advised way of doing this?

by big, I mean for example rendering an area of about 550km x 350km at a
scale of 1:500.000, with 600dpi or more - that is images of about 26.000
x 16.000 pixels or more.

Best regards,


Akos


------------------------------------------------------------------------------
Master SQL Server Development, Administration, T-SQL, SSAS, SSIS, SSRS
and more. Get SQL Server skills now (including 2012) with LearnDevNow -
200+ hours of step-by-step video tutorials by Microsoft MVPs and experts.
SALE $99.99 this month only - learn more at:
http://p.sf.net/sfu/learnmore_122512
_______________________________________________
GeoTools-GT2-Users mailing list
GeoTools-GT2-Users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/geotools-gt2-users

Reply via email to