On 20 January 2013 04:27, Ákos Maróy <a...@maroy.hu> wrote: > On 19/01/13 18:19, Andrea Aime wrote: > Interesting. Anyways, if memory serves me right, TiledImage is tiled, but > still fully allocated in memory: > if I'm right and you're trying to render something that won't fit in memory > you're out of luck anyways > > might be - although TiledImage seems to be able to handle bigger images in > the same amount of memory >
Yep, the standard JAI TiledImage class keeps all of its tiles in memory - that's why DiskMemImage was created. Sorry - no suggestions for what might be happening with batik and the different rendering results. Michael ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122912 _______________________________________________ GeoTools-GT2-Users mailing list GeoTools-GT2-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/geotools-gt2-users