awesome post in so many different ways... thanks for the detailed info.

On Aug 23, 2012, at 8:27 PM, Scott Davis <[email protected]> wrote:

> Hi Stefan,
> 
>> 2. I'd like to get access to the camera in common mobile browsers using 
>> HTML5.
>> My latest information is that this in the specs of HTML5 but it's
>> currently only possible in Opera with a hack.
>> Correct?
> 
> 
> Apache Cordova (nee Phonegap) gives you a JavaScript API that you can use to 
> access the camera. The drawback (possibly) is that you need to compile your 
> HTML5 app into native app to deploy it. Cordova's JS API polymorphically 
> binds to the native API at compile time. The upside is they support all of 
> the major smartphone platforms -- iPhone, Android, etc. 
> <http://docs.phonegap.com/en/1.0.0/phonegap_camera_camera.md.html>
> 
> For a pure HTML5 solution, you are looking for the getUserMedia() call. 
> Desktop Chrome and Opera (Desktop + Mobile) support it OOTB, according to 
> <http://caniuse.com/stream>
> 
> Fun tutorial: <http://html5doctor.com/getusermedia/>
> Fun live demo: <http://www.quicksnapr.com/>
> 
> There is a polyfill out there named getUserMedia.js 
> <https://github.com/addyosmani/getUserMedia.js/tree/> that fails over to 
> Flash if your browser doesn't support the JS natively. (Sadly, this doesn't 
> help you on iOS.)
> Fun live demo: 
> <http://addyosmani.github.com/getUserMedia.js/face-detection-demo/index.html>
> 
> Both iOS 6 and Android.next claim they'll allow you to select existing photos 
> out of your library using a standard  [input type="file"] element, and the 
> rumors continue to swirl that you might be able to actually take photos using 
> it as well. 
> 
> <http://taitems.tumblr.com/post/24936855546/what-ios-6-mobile-safari-offers-front-end-devs>
> 
> HTH,
> s
> Scott Davis
> [email protected]
> 
> ThirstyHead: Training Done Right
> http://thirstyhead.com
> 
> 
> On Aug 23, 2012, at 4:31 PM, Stefan Keller <[email protected]> wrote:
> 
>> Hi all,
>> 
>> We are trying to implement two obvious things which seem to be hard or
>> almost impossible:
>> 
>> 1. I simply want to display a realistic 3D object (like in .obj
>> format) representing a building or an architectural artefact. This
>> building has a fixed orientation (in contrast to other POIs which are
>> flat and "turn towards me").
>> I've implemented two AR service providers, one for Layar and one for
>> Wikitude and failed. I also looked for other AR browsers like Junaio.
>> Wikitude (and I think Junaio too) can't deal with 3D objects.
>> In Layar I came close but what's getting displayed is me sitting
>> inside the building all the time and wherever I'm located with the
>> phone.
>> As last resort I tried to find a layer/world which could probably get
>> evidence that displaying realistic 3D objects and I failed too.
>> => Am I missing something in Layar (the support and community over
>> there is lousy)?
>> => Can somebody tell me, if he ever found a Layar layer which displays
>> 3D objects ("Aqueduc du Gier 3D" came close)?
>> => Does anyone know an freely available AR app which can display 3D
>> objects really?
>> 
>> 2. I'd like to get access to the camera in common mobile browsers using 
>> HTML5.
>> My latest information is that this in the specs of HTML5 but it's
>> currently only possible in Opera with a hack.
>> Correct?
>> 
>> S.
>> 
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