At 8:34 AM -0500 1/10/06, Philip Regan wrote:

Just for the record, I also disagree with Joe as to RB's performance
when it comes to playing looped audio such as this. It really doesn't
take much for RB to make rhythms hiccup the smaller the millisecond
period. Apple, Propellerhead, and MOTU must all be doing something to
counteract the variations, but who knows what it would be.

I have some ideas what it could be, and (1) it's not easy to do in C either, and (2) you could also do it in RB. Things like high-priority system callbacks, or making use of some of the more low-level features of the Sound Manager (or these days, CoreAudio). These are *system functions* and it doesn't matter what language you call them from. That's why I get slightly annoyed when people blame their inability to accomplish something on the language they're using. You can do pretty much ANYTHING in REALbasic, as long as it's an application (as opposed to a shared library or some such). Fundamentally, REALbasic is a compiled programming language like any other.

Best,
- Joe

--

Joseph J. Strout
[EMAIL PROTECTED]
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