Okay, so, like, I didn't check the reply-to address when I sent that
message and it went out to everyone when it wasn't supposed to (or
else I wouldn't have hogged bandwidth with an attachement). But I'm
actually glad I made the mistake, because your respone...

"high-priority system callbacks": Would you (or someone else) mind
elaborating or point me in a direction I can read up on this
technique? Given my level of programming experience, I can say without
shame that I have no idea what this means.

"CoreAudio": I presume we would access this by declares?

As for blaming the language, it's tough to be a relative rank novice
and not having the same level of knowledge as other long-time
programmers or folks such as yourself. At the same time, some things
just aren't all that obvious, like those you mentioned above. So, I
can really only go by observed behaviors. I'd say "nothing personal",
but you help write this so inadvertantly it is. So, my apologies.

cheers
--
Philip Regan
[EMAIL PROTECTED]
http://homepage.mac.com/pregan
REALBasic 2005r4, Mac OS 10.3.9, Mac-centric development

On 1/10/06, Joseph J. Strout <[EMAIL PROTECTED]> wrote:
> At 8:34 AM -0500 1/10/06, Philip Regan wrote:
>
> >Just for the record, I also disagree with Joe as to RB's performance
> >when it comes to playing looped audio such as this. It really doesn't
> >take much for RB to make rhythms hiccup the smaller the millisecond
> >period. Apple, Propellerhead, and MOTU must all be doing something to
> >counteract the variations, but who knows what it would be.
>
> I have some ideas what it could be, and (1) it's not easy to do in C
> either, and (2) you could also do it in RB.  Things like
> high-priority system callbacks, or making use of some of the more
> low-level features of the Sound Manager (or these days, CoreAudio).
> These are *system functions* and it doesn't matter what language you
> call them from.  That's why I get slightly annoyed when people blame
> their inability to accomplish something on the language they're
> using.  You can do pretty much ANYTHING in REALbasic, as long as it's
> an application (as opposed to a shared library or some such).
> Fundamentally, REALbasic is a compiled programming language like any
> other.
>
> Best,
> - Joe
>
> --
>
> Joseph J. Strout
> [EMAIL PROTECTED]
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--
--
Philip Regan
[EMAIL PROTECTED]
http://homepage.mac.com/pregan
REALBasic 2005r4, Mac OS 10.3.9, Mac-centric development
Xcode 1.5
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