On Tue, 19 Oct 1999, Christoph Egger wrote:
> On Tue, 19 Oct 1999, Christoph Egger wrote:
>
> Some questions:
>
> 1. What is planned todo with libggi3d in future?
Well, what I had in mind back in February when I did most of the
initial design work was to use LibGGI3D to implement dynamic retargeting
for GGIMesa. This will not be very useful until GGIMesa has a large
number of interacting targets, which has not happened yet.
> 2. Is the API stable or is it going to change?
It will not change unless I find something fundamentally broken.
> 3. Should libggi3d a lowlevel or a hightlevel lib at least?
Low-level. That is why it is written in C and not C++. I
anticipate that once a large number of basic modules have been written,
these modules will be tied together with higher-level object bindings, and
perhaps even CORBA IDLs.
Jon
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'Cloning and the reprogramming of DNA is the first serious step in
becoming one with God.'
- Scientist G. Richard Seed