All the drawing primitives (points, lines, rectangles, arcs,
filled rectangles, filled polygons, and filled arcs) appear to be working
properly now.  In addition, demo.c has been reworked and now tests all
primitive types.  There's still an annoying lockup that happens randomly
sometimes after the lines test ends, but if you hit a key to exit the
lines test quickly you can usually get past it.  Other than that, it looks
like the pixel stubs implementation is finally up and running!  Everyone
who can, please download the new code and beat it up and send me some bug
reports.

Jon

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'Cloning and the reprogramming of DNA is the first serious step in 
becoming one with God.'
        - Scientist G. Richard Seed

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