Hello,
I successfully run libxmi demo program (with exactly the behavior you
mentionned). I intend to use it RSN inside the OpenAmulet library
framework? However, for this, I'll need to write XMI wrapper functions
inside LibGWT first. But 2D drawing functions were the LAST missing part.
Now OpenAmulet widgets can look as beautiful over a GGI window as in a X11
server... This is not done yet, but the thing is now fully feasible from
the technical point of view.
Admittedly, we cheated a little as the 2D functions are borrowed from
libxmi which borrowed them from an early Xlib implementation... but that's
nice to speak of a full GUI library running in a Unix process with no
Xserver installed... Just a few miles away now.
Rodolphe
On Thu, 13 Apr 2000, Jon M. Taylor wrote:
> All the drawing primitives (points, lines, rectangles, arcs,
> filled rectangles, filled polygons, and filled arcs) appear to be working
> properly now. In addition, demo.c has been reworked and now tests all
> primitive types. There's still an annoying lockup that happens randomly
> sometimes after the lines test ends, but if you hit a key to exit the
> lines test quickly you can usually get past it. Other than that, it looks
> like the pixel stubs implementation is finally up and running! Everyone
> who can, please download the new code and beat it up and send me some bug
> reports.