> > Yes, as this _requires_ Hardware support.
> Not really. You can do soft-cursors with transparency easily
> enough, it just isn't very fast. You can hook ggiFlush() to ensure that
> the cursor is always drawn last.
DirectBuffer ?
And how do you "retreat" the cursor before the next drawing command is
issued on targets that directly map through (so that there is no backing
store ...) ?
> It is easy enought to support it is software too, so why not?
IMHO not, but please prove me wrong.
CU, ANdy
--
= Andreas Beck | Email : <[EMAIL PROTECTED]> =