> > Yes, as this _requires_ Hardware support. 
>       Not really.  You can do soft-cursors with transparency easily
> enough, it just isn't very fast.  You can hook ggiFlush() to ensure that
> the cursor is always drawn last.

DirectBuffer ?

And how do you "retreat" the cursor before the next drawing command is
issued on targets that directly map through (so that there is no backing
store ...) ?

>       It is easy enought to support it is software too, so why not?

IMHO not, but please prove me wrong.

CU, ANdy

-- 
= Andreas Beck                    |  Email :  <[EMAIL PROTECTED]> =

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