On Sat, 20 May 2000, Jon M. Taylor wrote:
> On Sat, 20 May 2000, Brian S. Julin wrote:
>
> >
> > On Fri, 19 May 2000, Jon M. Taylor wrote:
> > > It would be very easy to add these two functions quickly to the MISC
> > > extension, and lots of targets have accelerated cursor support. LibWMH,
> > > LibGWT, LibXMI and Berlin could all use cursor functions....
> >
> > Just to be utterly redundant, the sprite/bob/cursor/texture feature
> > management API not being developed is really what is holding GGI back
> > bigtime. We need that more than we need 3D IMHO.
>
> True. I'm hoping that the XMI stuff I'm working on now, and which
> will hopefully be released this weekend, will provide part of the
> solution. XMI now has:
>
> 2: Chainable three-source blend stages which can do pretty much any type
> of pixel-pipe effects: texturing, filtering, colorspace conversion, alpha
> channel/test, colorkey, etc etc. The stage inputs untyped but usually
> pointers to miPixmap structs for blitting, texturing and the like. The
> stages are typed (XMI_BLEND_TEXTURE, XMI_BLEND_STENCIL, etc.), so it
> should be easy to walk the list for each miGC struct (where they are kept)
> and optimally accelerate the different stages on a per-target basis.
> This is similar to DirectX's multitexturing but more generalized and
> flexible.
Nice. But how should a 3d-lib or a 3d-extension handle the z-buffer using
this libxmi-functions?
Christoph Egger
E-Mail: [EMAIL PROTECTED]