On Sun, 25 Jun 2000, Bryan Patrick Coleman wrote:

> On Sun, 25 Jun 2000, the holy deprogrammer wrote:
> 
> >On Sun, Jun 25, 2000 at 09:28:32PM -0400, Bryan Patrick Coleman wrote:
> >
> >     [snip]
> >> and drawing primitives for X/fbdev. Would it be better to use libggi2d or
> >> libXMI for higher level stuff? 
> >
> >     If gdk draws the higher level stuff its self then use libggi, but if it
> >     depends on some other drawing toolkit to draw the higher level stuff you
> >     should use libXMI.. but thinking about it libgdk probably draws everything
> >     itself so you should use libggi.
> >
> >     john
> >
> 
> Here is a quote from Owen Taylor on the gtk-devel list -
> 
>       "GDK required [a] large subset of what the X api provides -
>       arcs, polygons, stipples, fills, etc. A lot more than what GGI or 
>       SDL provide by themselves.

        LibXMI provides exactly these features.
 
>       And it requires windowing capabilities.

        For that, you'll need to use LibGWT or LibWMH.
 
>       The linux frambuffer port uses code from the X mi layer to do the 
>       drawing primitives, and it has its own simple windowing
>       implementation."

        LibXMI is also a version of the X mi layer functions, but it is
already ported to GGI.

Jon 

---
'Cloning and the reprogramming of DNA is the first serious step in 
becoming one with God.'
        - Scientist G. Richard Seed

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