> Is it possible to store private data in visual?
Visuals are supposed to be opaque to the user. The only access to the visual is
through the API.
>
> I want to use visuals for textures and I want to store the filename of each in
> one visual.
I think I see what you are trying to do. You could use a structure to associate the
filename with the visual.
struct texture {
ggi_visual vis;
char* filename;
};
Then work with the texture structure instead, dereferencing each member as appropriate
when neccessary.
Just a thought,
Lee
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- private data storage in visuals possible? Christoph Egger
- Re: private data storage in visuals possible? Brian S. Julin
- Re: private data storage in visuals possible? Christoph Egger
- Re: private data storage in visuals possible? Lee Brown
- Re: private data storage in visuals possible? Brian S. Julin
- Re: private data storage in visuals possible? Stefan Seefeld
- Re: private data storage in visuals possible? Christoph Egger
- Re: private data storage in visuals possible? Christoph Egger
- Re: private data storage in visuals possible? Lee Brown
- Re: private data storage in visuals possible? Andreas Beck
- Re: private data storage in visuals possible? Brian S. Julin
- Re: private data storage in visuals possible? Christoph Egger
