> > >
> > > struct texture {
> > > ggi_visual vis;
> > > char* filename;
> > > };
>
> I did so, even I don't like that.
Just one more comment about this. If you pick up the latest Linux Magazine there is a
nice piece on Object Oriented Programming in C. The code I used above is given as an
example in this article. I think Stefan is right. It is object oriented prgramming.
I don't see object oriented prgramming neccessarily as a language but rather a set of
techniques for effective modeling of a problem set. In other words, this isn't a
hack, it merely expresses what a C++ compiler does internally. Remember, before they
had C++ compilers there were C++ to C generators and everything gets turned into
assembly eventually anyway.
I think this is a very interesting topic and I don't think there is any "right" way to
accomplish your task. There's just what works for you. Good luck in your venture. I
hope you guys read the article (even if you already know it) I liked it a lot.
Lee
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