Hi,

Sven Neumann wrote:
> "William Skaggs" <[EMAIL PROTECTED]> writes:
> > I think that this DoG plug-in, and also the
> > Thin Line plug-in from the registry
> > (http://registry.gimp.org/plugin?id=2128) produce results that most
> > users would be happier with.
> 
> IIRC Dave did a change to the edge plug-in somewhen in the 1.3.x
> development cycle that incorporated code from the thinline
> plug-in. Doesn't that mean that it can produce similar results?

Yup. thinline used 3x3 convolution kernels - a LoG is obviously a
larger (although decomposable) covolution; it could be done as a
script-fu, since we have both a L plug-in and a G plug-in already
:)

> Also I remember that the plan was to move all edge algorithms into
> edge.c in order to obsolete the other plug-ins in the distribution.
> That tasks has probably not been finished before 2.0. Might be a good
> time to do that now.

edge.c and sobel.c already redundancise each other. the default
edge algorithm in edge.c is Sobel, and the only additions are the
ability to use only vertical or horizontal components, and the
fact that it affects the alpha channel. 

Cheers,
Dave.

-- 
       David Neary,
       Lyon, France
  E-Mail: [EMAIL PROTECTED]
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