On Friday 28 July 2006 12:46, Henning Makholm wrote:
> The correct way to deal with a constrained selection is to let the
> user control the pointer, and then draw the unique rectangle with the
> specified aspect for which one of the moving sides pass through the
> pointer. This allows one to select the rectangle by moving either the
> right side (and have the bottom one follow according to aspect) or
> moving the bottom side (and have the right one follow according to
That behaviour is there and works, it's the seperate corners which are movable
in both horizontal and vertical direction at the same time that pose a
problem. For the times when no aspect is selected these corners are a must to
allow for a fast resizing. It's those corners which are a problem when the
aspect is fixed though.
> That is how the "select square" functionality works in 2.2. It is easy
> and intuitive. Is there any reason to change it?
The new rectangle selection (see my rant - of which almost all things are now
being tackled) does enhance the functionality in this department by quite a
bit but there are some things that would benefit from having this set
fuctionality. It's less about breaking the UI generally but if there are
constraints - even if I enabled them myself - such a visual feedback that I
can't reach other positions could be well worth having.
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