we are still carrying with us some ifdef'ed out code for a threaded tile
swapper. This code lives in
and it hasn't been used for a long time. If I remember correctly, it has
even never worked correctly and since I assume that noone understands it
any longer, I intend to remove it. This also means that the
TILE_MUTEX_LOCK() and TILE_MUTEX_UNLOCK() calls will be removed.
Currently these macros do nothing unless the threaded tile swapper is
So if you have been working on this code or have been working on
something else that relies on the presence of the tile locks, please let
me know. Otherwise it will be removed by the end of the week.
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