To conclude this, it was quiet educational. At the beginning I didn't know
nothing (or very little) of how the Gimp development works. I thought it
was very random and messy.
Now I know that the Gimp development looks more like guerilla war. Due to
lack of resources (money & manpower) separate groups are born and die.
Those groups are working on their own goals with some common needs were
they cooperate together and their ultimate goal is win the war ( or in this
case to improve Gimp).

-----

There is no point arguing about your contributions. I am dev myself an
after all day behind screen, I am happy if I don't need to see it again
until next day. So from this point of view I appreciate your work even more.

-----

Somebody made notice about management and decision making ... I fully agree
that those guys often tries to look important, but makes very weird
decisions because of their lack of knowledge. But some kind of coordination
is needed. Maybe I only don't see it here. Well you guys have

* these mailing lists were people  from outside can look, but here are more
general things (or I guess from what I already read)
* IRC - maybe here are more important talks and planning, but who knows -
it's for instant messaging without history
* wiki - yeah, there is lot of stuff, but not very current and what I've
found out today, some devs even disagree with some of it (but this is
caused probably by this guerilla development)
*Bugzilla - bugs that needs to be fixed some unorganized feature requests

So how can any new volunteer join some of those dev fractions when from
outside he / she doesn't know what to expect or what is working on? From
outsider point of view, it looks like the Gimp even doesn't need any help.
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