On Tue, Nov 29, 2011 at 3:16 PM, Frank Gore <g...@projectpontiac.com> wrote:
> Hah! That reminds me of the typical workflow for Photoshop 4 (anyone
> remember 1998?). It only had a single undo level, so you had to save
> like that after every single edit if you wanted to be able to go back
> a reasonable number of steps.
Or how about when PS would crap out on the undo saying "scratch disk
is full", so you didn't even have the *one* undo? Ah yes, fond
Hell, these days I 'Save As' an increment on every client revision
(not every edit though - no PS4 for me thanks), no matter how trivial.
Disk space is cheap - time and effort are not.
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