>(but typing E at
> the console gimp is running on kills the plugin without crashing the gimp too)
Huu.. (this seems usefull)
can someone explain this to me ...
Is this a feature of having debugging compiled in..?


On Sat, Jul 15, 2000 at 12:45:57PM -0400, James Smaby wrote:
> Just out of curiosity, for all those who are having touble with Resinthesizer,
> which compiler are you using?  It works fine on my x86 box with ecgs, however,
> I'm having troubles on my alpha using gcc.  At first I just assumed my problem
> was having a different architecture (linux programs always seem more stable on
> my x86 box), but after hearing that lots of people are having problems with it
> I wonder if it might be the compiler.  gcc does tend to have trouble sometimes
> at making runnable code (perhaps it's more unforgiving).  I am actualy getting
> segmentation faults on quite a few of my plugins.  If I bring up the gimp, and
> pick the first plugin I come to (sethspin), I get a seg fault (but typing E at
> the console gimp is running on kills the plugin without crashing the gimp too)
> 
> -James Smaby
Thanks, 
Jeff

------------------------------------------
| Try not to screw up.                   |
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|  and amaze everybody else.             |
|                       -- Forrest Gump  |
|                       -- Winston Groom |
------------------------------------------
| Jeff Sheffield                         |
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|  - http://buzzard.kdi.com/jeff/family/ |
|  - http://www.team-linux.com/          |
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