Michael made a comment on the previous thread about the dev update posts from Karine. I _think_ he meant gimp-dev vs. gimp-web, but I'm going to update everyone anyway.
I've been sort of off in the corner playing around with my own stuff for a while. It was previously on my list to eventually get around to updating the site to modernize it a bit, but the (relatively) recent post from Cristobal and others comments made me decide to go ahead and give it a shot. I made my initial notes, assumptions, and thoughts on the WGO Redesign page on the wiki: http://wiki.gimp.org/index.php?title=WGO_Redesign That page contains thoughts and rationale behind using a static site, using Python, Pelican (a Python SSG - static site generator), and helping to lower the barrier to entry for contributors. So I ran off, learned some Python, grabbed Pelican, played with a simple mockup, and started hacking. It wasn't hard to get up to speed relatively quickly (mostly because I am still fresh off of building pixls.us using an SSG in node.js). The idea is simple: Input folder of files + assets. Process certain files (markdown, restructured text, html), save new files + assets in new directory, ready to be pushed onto a web server. Everything self-contained and no need for anything on the server side other than some sort of simple http server. This makes it really, really easy to develop or hack at the site locally, and to check that it works easily. The mockup and front page has been the smallest part of the whole endeavor. More involved was porting the old site data, and getting Pelican to output in a similar (exact) type of output that already exists on the site. Getting the input directory structure to output the same way required a bit of hacking at a plugin on my side. Once that was done, the source directory structures would then be mimicked on the output side (expected and same behavior as previous site). So that now "content/tutorials/test-tutorial/index.md + assets" would be located at " gimp.org/tutorials/test-tutorial/index.html + assets". Simple. A nice change from the previous site is that news/blog/article objects have permalinked URL's, and are aggregated nicely on a simple "News" sub-page ( gimp.org/news). This makes it easy to link/refer to news items individually. I just finished getting these to work as expected. At the moment, the front page is a static page that I will be working on to fulfill the assumptions listed on the wiki page. _Most_ of the static page structure is ported, with the exception of a bunch of tutorials that I'm slowly working through. If anyone is curious, I ran a listing of all of the old URL's from the current site, and have been slowly going through and re-creating them in the new infrastructure. The list can be found here: http://static.gimp.org/about/meta/file-list.html That page can only exist because Michael was patient with my persistent pestering to get the build requirements in place for Pelican. So thank you x100000000000 Michael. Speaking of which, the test site builds on a schedule, and can be accessed here while I am working: http://static.gimp.org I have started a series of pages under the about/ section that deals with this new site build and migration: http://static.gimp.org/about/meta/ This gives further insight into what I've been doing, why, and how I'm pretty sure I've screwed something up. A hint: I've added a section at the end of almost every page that lists all parent & children of that page. This works well as a simple navigation method for pages that may not show up on the nav bar at the moment. I'm not sure of the best way to solicit further comment/information on this. I am fine going through the ML, which makes the most sense for those already on it. I _may_ also start a thread up on PIXLS.US for others to chime in if they'd like. On that note, is there any thought/problems/advice on possibly hosting the new site data on something like github for easier collaboration with interested folks? I don't mind managing this and acting as an arbiter/filter for submissions. It has at least the benefit of being a little less scary than going through gnome, and adds at least a layer of abstraction/safety from the repo. I'm just not 100% of the best way to keep github in sync with what we do on gimp-web-static, but can figure it out I guess... Sorry this was so long! pat _______________________________________________ gimp-web-list mailing list gimp-web-list@gnome.org https://mail.gnome.org/mailman/listinfo/gimp-web-list