Johannes Schindelin <johannes.schinde...@gmx.de> writes:

> It is possible that a tree cannot be written (think: disk full). We
> will want to give the caller a chance to clean up instead of letting
> the program die() in such a case.
>
> Signed-off-by: Johannes Schindelin <johannes.schinde...@gmx.de>
> ---
>  merge-recursive.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/merge-recursive.c b/merge-recursive.c
> index 2be1e17..1f86338 100644
> --- a/merge-recursive.c
> +++ b/merge-recursive.c
> @@ -1888,8 +1888,8 @@ int merge_trees(struct merge_options *o,
>       else
>               clean = 1;
>  
> -     if (o->call_depth)
> -             *result = write_tree_from_memory(o);
> +     if (o->call_depth && !(*result = write_tree_from_memory(o)))
> +             return -1;

I'll let it pass, but we avoid assignment in a conditional part for
a good reason: it can become unreadable pretty quickly.  Writing it
in a long-hand, e.g.

        if (o->call_depth) {
                *result = write_tree_from_memory(o);
                if (!*result)
                        return -1;
        }

future-proofs against the "o->call_depth" condition part and
"write_tree_from_memory(o)" operation part becoming longer, possibly
needing multiple statements.

The change itself is correct.
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