On Tue, Nov 19, 2013 at 6:20 PM, Matthieu Moy
<matthieu....@grenoble-inp.fr> wrote:
> One thing the command-line does well is to give names to concepts
> (basically, command names, option names, ...). It's easy to write in a
> tutorial or an email "run the command 'git foo'". It's less easy to
> write "click on that red button, on the right of the green one".

And it is also easier for many to press a button than writing a
command. This is a bad thing, in my experience. In a GUI, people tend
to take chances: "Oh, reset, that sounds like what I want. What, it
did not work? Oh there is this option 'hard', let's tick it and see
what happens."

Another thing GUIs do not (often) offer is history. I would be lost if
I couldn't see what I was trying to do 5 commands ago (before someone
interrupted me), or refer to a previous error message.

But if you cannot touch-type, buttons are going to be more attractive.
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