hi guys
i finally have the mapgenerator in a state i think it is
worth beeing merged to the trunk.
it should merge easily but i don't want to cause a mess so
i'm asking for someone to do it. it's the
randommapgeneration branch.
still to do are works on:
-MapGenerationDescriptor::setData
-MapGenerationDescriptor::getData
-MapGenerationDescriptor::checkSum
-rand()->SyncRand()
-stone placement
-better swarm placement
-better balanced resource placement (have ideas on this)
-an assertion fails when reducing and increasing teamcount
what is a bug of .17, too
please tell me if you like it. and please tell me how to
fine tune the ranges like should it be possible to smooth
more/less ...
greetings, leo wandersleb
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