hi guys

i finally have the mapgenerator in a state i think it is worth beeing merged to the trunk. it should merge easily but i don't want to cause a mess so i'm asking for someone to do it. it's the randommapgeneration branch.
still to do are works on:
-MapGenerationDescriptor::setData
-MapGenerationDescriptor::getData
-MapGenerationDescriptor::checkSum
-rand()->SyncRand()
-stone placement
-better swarm placement
-better balanced resource placement (have ideas on this)
-an assertion fails when reducing and increasing teamcount what is a bug of .17, too

please tell me if you like it. and please tell me how to fine tune the ranges like should it be possible to smooth more/less ...

greetings, leo wandersleb


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