That's a good idea. I believe lots of games disable certain functions during tutorials until it is time for the user to start learning those functions.
_____ From: General Mecanor Icarus xTarget [mailto:[EMAIL PROTECTED] To: Globulation2 development mailing list [mailto:[EMAIL PROTECTED] Sent: Wed, 07 Mar 2007 10:15:25 -0400 Subject: Re: [glob2-devel] problem with the script engine Suggestion: Allow scripts to turn off the upgrade option for buildings. On 07/03/07, Robert Martin <[EMAIL PROTECTED]> wrote: Ive been playing the game and ive hit on something of a huge bug In the tutorial it is way to easy to run off the rails and miss a script prompt 1 upgrading units before you have been prompted to 2 missing the flag setting part of the tutorial (right after you build the defense towers) 3 various points in the unit creation bits -- Robert L Martin oh side point how do i contact the forum admin to unlock my account? _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
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