> This would be the problem functions do not get reenabled when the time > comes if the script has run off the rails > a suggested fix during a save reload cycle check the state of the game > and if the game state and the script mismatch run the script forward > to match (like in the game i have running i should be getting the > explorer flag part of the tutorial but it seem to be jammed (i have 2 > level 3 towers in the correct position and ive been upgrading > everything)
A save game saves the script state along with the others games data. Steph -- http://nct.ysagoon.com _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
