> >> glob2 (version 0.8.22) uses 1.2 gigabytes of memory just to edit a 512 > >> by 512 map! > > > > Is this with cached memory, or only what is really used. > > Try to use the "free" command to estimate how much is really used. > > The virtual memory used is about 1.6 gigabytes. Shortly after loading > the map it reports around 1.2 gigabytes resident, which I assume means > that other programs running on the machine needed to quickly reclaim > about 0.4 gigabytes just to keep running. Basically everything else > on my machine gets paged or swapped out during the process of loading > the map, which takes quite some time. > > In comparison, glob2 version 0.8.21 uses about 80 megabytes virtual > memory and about 60 megabytes resident memory to edit a 512 by 512 > map. This is a memory usage increase of about a factor of 20. The > difference shows in that it takes just a couple of seconds to load a > 512 by 512 map with the older version, but up to a minute for the > latest version.
This is bad, very bad! :-( Bradley, do you have any idea why this can happen? > By the way, glob2 version 0.8.21 can't see any maps I've created with > glob2 version 0.8.22, and glob2 version 0.8.22 can't see any maps I've > created with glob2 versions 0.8.21 or 0.8.16. The maps simply don't > show up in the list of available maps for editing or playing. glob2 > version 0.8.22 seems to have no trouble seeing the maps that came with > the 0.8.21 .deb, because those are the ones I'm using now. It's just > the randomly generated maps that I created that seem incompatible. > Are they supposed to work across versions 0.8.16, 0.8.21, and/or > 0.8.22? forward compatibility is not supported but backward one should be, so it is probably a bug. Steph -- http://nct.ysagoon.com _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
