Stéphane Magnenat <[EMAIL PROTECTED]> writes:

>> When I discovered this bug, I remember repairing genuine level 1
>> buildings, not building sites.  (This was after a battle in which
>> several inns and hotels were damaged.)  So my big question is:  Why
>> did the code think my _buildings_ were building _sites_?
>
> The code does not, I do ; at least it was the case in the savegames of the 
> Config assert bug report.

That save game was made entirely by Kai on his own.

I'll try to find my auto save file which exhibits this problem.

-- 
Joe


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