> When the “draw unit paths” feature draws a path from a worker to a
> resource, this is currently merely a prediction of which resource the
> worker is heading for.  This prediction is often inaccurate (or even
> horribly wrong) and is not updated as the available resources change
> (e.g., if a resource is used up or becomes forbidden).  A particular
> problem is that often many workers are shown as going to the same
> resource.  It would be nice if these paths were periodically (perhaps
> every 5 seconds?) updated to account for changes.  (Note that I am
> _not_ complaining that the lines are straight.  I understand that the
> globule will in general need to follow a winding path to actually
> reach its destination.)

this is debug only. if you need it more precisely, do it. the lines to buildings are accurate. the lines to res are more an indicator "unit is going to wheat".


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