> Holding left-mouse down on a flag does not circle the globules serving > it, unlike holding left-mouse on a building.
you fixed that one already. > It would be better if the display was not dimmed so much when glob2 is > paused. Right now, it is dimmed by displaying pitch black at half > transparency on the screen. (By the way, this dimming is _combined_ > with the dimming that marks areas not recently seen (the “fog of > war”).) I have tried and found black at 10% transparency to be much > easier on the eyes. Here is a patch: it is in tip now. > Areas not currently seen are dimmed. This helps visually delineate > the area covered by the “fog of war”, where the user can not expect to > know about the motions of enemy globules. The dimming makes it hard > to see details in those areas. In particular, it is very hard to see > where forbidden/guard/clearing areas are set. It would be better if > things were not dimmed as much. I have tried out a fix and found > using black at roughly 16% transparency is much easier than black at > 50% transparency. in tip _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
