> Holding left-mouse down on a flag does not circle the globules serving
> it, unlike holding left-mouse on a building.

you fixed that one already.

> It would be better if the display was not dimmed so much when glob2 is
> paused.  Right now, it is dimmed by displaying pitch black at half
> transparency on the screen.  (By the way, this dimming is _combined_
> with the dimming that marks areas not recently seen (the “fog of
> war”).)  I have tried and found black at 10% transparency to be much
> easier on the eyes.  Here is a patch:

it is in tip now.

> Areas not currently seen are dimmed.  This helps visually delineate
> the area covered by the “fog of war”, where the user can not expect to
> know about the motions of enemy globules.  The dimming makes it hard
> to see details in those areas.  In particular, it is very hard to see
> where forbidden/guard/clearing areas are set.  It would be better if
> things were not dimmed as much.  I have tried out a fix and found
> using black at roughly 16% transparency is much easier than black at
> 50% transparency.

in tip


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